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AWM_Mars 2009/3/2
Deighv 2009/1/14

Bruce
2009/1/13

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2009/1/13

Miskatonic
2009/1/13
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Miskatonic Hiperia 3D News 2009/1/14 14:27:20
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latest in Hiperia 3D News
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Posted by Miskatonic on 2010/1/30 23:20:00 (554 reads)

OK, here’s my thing. I like creating in 3D. I got attracted to it through visiting virtual reality platforms back in the late ‘90’s. One of the platforms I was drawn to was VRML. You could create your models in quite a few 3D modeling programs and save out to that format. It just plain worked without a lot of fuss and muss. You easily learn the mark-up language (VRML) and enhance your models. The viewers were free and it turned out to be fairly simple to get your work online and share it with others.

There is something that appeals to myself and other creators I know about not only creating scenes, but being able to walk around in them and experience the creations in a real-time/real-world atmosphere.

That was a decade ago and I still create worlds and objects. VRML lost its popularity and other platforms came along. Second Life, Kaneva, Prototerra, and others. Although they have improved on the original virtual concept, they are proprietary and only use in-world tools and their own formats for creating your own objects and worlds. While this is not a bad thing, I and others I know find it limiting.

This brings us to 3DVIA Scenes.



I wrote previously about this site and its great way of being able to share models in quite a few different formats.

http://spafon.com/Welcome/modules/news/article.php?storyid=14)" target="_blank">SpaFon.com

Now they have a new program called ‘Scenes’. This program provides a virtual space where you have an avatar, a chat interface, and a place to set up a virtual scene with models you create. It is just as format friendly (3ds, obj, Sketchup, VRML, etc) as their other program and surprisingly simple to use. You get a choice of pre-made spaces like a grassy area or a winter scene with snow and background. Once you have chosen the scene base you can import your models, or choose from thousands of other objects and models shared by other members. You first import the model, then you can position it, re-size and rotate it to look best in your scene. Other people can visit your scene and you can chat with them. You can collaborate on design by allowing others to add/subtract form your scene or move things around. Or, once your scene is set up the way you want it, you can lock down your objects so they can’t be moved or removed.



It is still in beta, so expect a few glitches. But all in all I have not found any. It does take some power to run though.



Here the requirements listed on their site:

• Windows XP with Service Pack 2 (SP2) or Windows Vista (SP1)
• Windows Internet Explorer version 6 or 7, or Mozilla Firefox version 3.0
• 1GB or more of hard disk space
• A 2.8 GHz processor
• 2 GB of system memory
• 256 MB video card (512 MB recommended) that supports OpenGL 2.0 and shader model 2.0 (with OpenGL 3D hardware acceleration enabled)
• A 1024×768 screen, 32-bit true color minimum, 1280×1024 or higher recommended
• A 2-button mouse for easier navigation
• A high-speed or broadband Internet connection
• Nvidia or ATI graphic card recommended


My personal experience has been that on my weaker test machine:
AMD 3700+ 2.4GHz
Nvidia FX5200 128MB Card
1 gig of ram
TI connection
Windows XP Pro SP2

I experience lag when I go into my scene. On my stronger machine…

Intel Core 2 Quad 2.6Ghz
3.5 Gig of Ram
Nvidia 8800GT 640MB Video
Fiber Optic connection
Windows XP Pro SP3



… it works fine. No lag and it is smooth. Somewhere in the middle of that range should be good for most people. Bear in mind that in ‘Scenes’, as in a lot of virtual platforms coming out. The specs are aimed at the future of computing. As new machines come out and new operating systems and games appear, the power requirements go up. Now that hardware is cheaper, more power is cheaper too. I am still running XP. Your requirements will be different if you are running Vista or Windows 7. Also a dedicated video card is a good idea. Remember, if the card is part of the motherboard (integrated) it will use your ram to run. This is becoming less of a problem than it used to be though.

A few things to note. It is in closed beta so you have to ask for an invite code. You have to be a member of the site course, but the membership is free and worth it. It is a great community of creators and can be very nurturing to those just starting out in 3D modeling. With the combination of available models, the ‘Shape’ program, which is also free and ‘Scenes’, your creativity can really take off and flourish.

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More releases in 3D Modeling

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Posted by Bruce on 2009/9/5 0:20:00 (1883 reads)

Since I covered an older Virtual Platform last go around, I thought I would write about a new one. Over the last few years there have been quite a few virtual places popping up. Second Life, Kaneva, IMVU, Exit Reality, Vivaty, Prototerra, etc., to name some. All of them are somewhat unique in their own way. Second Life is huge and immersive. IMVU and Vivaty are basically spaces that can be teleported to and from. Exit Reality and Prototerra (and its newer cousin, 3DJay), are more in between. All, also, have a lot of things in common when it comes to user experience. Such as clubs, dancing, socializing, etc. One could become jaded with it all and decide that it is a whole lot of ‘the same’ no matter where you go (Not true, by the way). This brings us to the newest one I have run across, Onverse.



At first glance it looks like the same old, same old. You have avatars, places, an apartment, items and goods to buy, and so on. Study it a little closer and it gets more interesting.

You join at the site. Like Kaneva and IMVU it is kind of a cross between virtual reality and Facebook/Myspace, a direction most of the newer places are going. You then download the software and install (nothing new here either). It is a 178mb download for Windows and 200 for Mac, so be patient. It is a Beta program, but is surprisingly stable, at least on my PC. There are no system requirements as of yet, so tread cautiously. I am running it on a Quad Core PC with 4Gig of ram and a 640 meg video card, so I see no lag or problems. I have not been able to test it on my weaker machine as of yet.

Once launched, it announces that it is on the Torque engine proudly in the splash. It then presents you with a log-in. Once logged in you are given a choice of starting worlds (2, so far).



It has its own browser, like Second Life and the others. There are buttons on the bottom for various functions. You choose one of the worlds, either the Learning Center or Volcano Island, and are then presented a choice of places within that world to go to. Choose one, it loads, and there you are.



Now, to a jaded old virtual world traveler like myself, it all looks familiar. Avatars running around, dance clubs, ho-hum. The problem is, if you make that quick decision you will probably dismiss it off and leave (I did, but went back). A closer look and some checking around and it begins to stand out on its own.



For a start; it is a big scavenger hunt. Except you are hunting for player points, these being the in-world currency.



You have tools in your possession that will help you in your hunt. Such as a shovel to dig out PP’s (Player Points), a butterfly net to catch PP’s flying around, and a hammer to smash things that have PP’s hidden inside. The more PP’s you get, the more virtual goods you can buy.



Next, like the other platforms out there, you get around by running/walking (switched by the ‘Shift’ key), or by calling up a map and ‘Teleporting’ somewhere else. But there is another way to get around that is pretty unique; the Avatar Cannon. You walk up to one of these beauties and right click it, choose ‘Ride’, and it literally fires you through the air to a different region of the world. I like this idea. It has a sense of fun to it.



You get a free apartment to ‘live’ in and they are almost apologetic about how small it is. Of course, as you collect/earn PP’s you will be able to purchase a larger place and even a house. You can also purchase furniture, clothing, and items like costumes and such.





All in all it is a pleasant experience. The avatars are stylized like in IMVU or the now deceased Lively, and they look good. The places are nicely done and the interactivity is good. There is a sense of vastness to the areas missing in places like IMVU. The action is good and as I said, at least on my PC, it isn’t laggy. As more people sign on this may change if their servers aren’t up to the load.



Give it a whirl. It is free and easy to use. It has a sense of fun to it and has enough going on with it so you are not dependant on others to have a good time. As I said before, it is in Beta so it will have a few problems, although I didn’t immediately run into any.



Not a bad way to spend a little time on line.

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More releases in Virtual Reality

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Posted by Bruce on 2009/8/27 12:30:00 (1756 reads)

Now you too can impress your propeller headed friends or just plain scare yourself. Tread carefully here.
This list of commands in Windows can be very helpful at times.
These are GUI applications that can be opened from the run line.
These applications are not located in the C:\windows\system32\ directory;
the keys for these applications are located in the registry under:
HKLM\software\microsoft\windows\currentversion\app paths

CONF.EXE - NetMeeting
DIALER.EXE - Phone Dialer
HELPCTR.EXE - Help and Support
HYPERTRM.EXE - HyperTerminal
ICWCONN1.EXE - Internet Connection Wizard
IEXPLORE.EXE - Internet Explorer
INETWIZ.EXE - Setup Your Internet Connection
INSTALL.EXE - User's Folder
MIGWIZ.EXE - File and Settings Transfer Wizard
MSCONFIG.EXE - System Configuration Utility
MSIMN.EXE - Outlook Express
MSINFO32.EXE - System Information
MSMSGS.EXE - Windows Messenger
MSN6.EXE - MSN Explorer
PBRUSH.EXE - Paint
WAB.EXE - Windows Address Book
WABMIG.EXE - Address Book Import Tool
WINNT32.EXE - User's Folder

These .EXE files reside in (c:\windows\system32\) or (c:\windows\)directory.

ACCWIZ.EXE - Accessibility Wizard
CHARMAP.EXE - Character Map
CLEANMGR.EXE - Disk Space Cleanup Manager
CLICONFG.EXE - SQL Client Configuration Utility
CLSPACK.EXE - Class Package Export Tool
CMSTP.EXE - Connection Manager Profile Installer
CONTROL.EXE - Control Panel
DCOMCNFG.EXE - Component Services
DDESHARE.EXE - DDE Share
DRWATSON.EXE - Doctor Watson v1.00b
DRWTSN32.EXE - Doctor Watson Settings
DXDIAG.EXE - DirectX Diagnostics
EUDCEDIT.EXE - Private Character Editor
EVENTVWR.EXE - Event Viewer
EXPLORER.EXE - Windows Explorer
FXSCLNT.EXE - Fax Console
FXSCOVER.EXE - Fax Cover Page Editor
FXSEND.EXE - MS Fax Send Note Utility
LOGOFF.EXE - System Logoff
MAGNIFY.EXE - Microsoft Magnifier
MMC.EXE - Microsoft Management Console
MOBSYNC.EXE - Microsoft Synchronization Manager
MPLAY32.EXE - Windows Media Player version 5.1
MSTSC.EXE - Remote Desktop Connection
NARRATOR.EXE - Microsoft Narrator
NETSETUP.EXE - Network Setup Wizard
NSLOOKUP.EXE - NSLookup Application
NTSD.EXE - Symbolic Debugger for Windows 2000
>DBCAD32.EXE - ODBC Data Source Administrator
OSUNINST.EXE - Windows Uninstall Utility
PACKAGER.EXE - Object Packager
PERFMON.EXE - Performance Monitor
PROGMAN.EXE - Program Manager
RASPHONE.EXE - Remote Access Phonebook
REGEDIT.EXE - Registry Editor
REGEDT32.EXE - Registry Editor
RESET.EXE - Resets Session
RSTRUI.EXE - System Restore
RTCSHARE.EXE - RTC Application Sharing
SFC.EXE - System File Checker
SHRPUBW.EXE - Create Shared Folder
SHUTDOWN.EXE - System Shutdown
SIGVERIF.EXE - File Signature Verification
SNDREC32.EXE - Sound Recorder
SNDVOL32.EXE - Sound Volume
SYNCAPP.EXE - Create A Briefcase
SYSEDIT.EXE - System Configuration Editor
SYSKEY.EXE - SAM Lock Tool
TASKMGR.EXE - Task Manager
TELNET.EXE - MS Telnet Client
TSSHUTDN.EXE - System Shutdown
TOURSTART.EXE - Windows Tour Launcher
UTILMAN.EXE - System Utility Manager
USERINIT.EXE - My Documents
VERIFIER.EXE - Driver Verifier Manager
WIAACMGR.EXE - Scanner and Camera Wizard
WINCHAT.EXE - Windows for Workgroups Chat
WINHELP.EXE - Windows Help Engine
WINHLP32.EXE - Help
WINVER.EXE - Windows Version Information
WSCRIPT.EXE - Windows Script Host Settings
WUPDMGR.EXE - Windows Update

The following are Control Panel applets that can be run from the run line.
They are located in the c:\windows\system32 directory, and have the file type
>extension ".CPL".

ACCESS.CPL - Accessibility Options
APPWIZ.CPL - Add or Remove Programs
DESK.CPL - Display Properties
HDWWIZ.CPL - Add Hardware Wizard
INETCPL.CPL - Internet Explorer Properties
INTL.CPL - Regional and Language Options
JOY.CPL - Game Controllers
MAIN.CPL - Mouse Properties
MMSYS.CPL - Sounds and Audio Device Properties
NCPA.CPL - Network Connections
NUSRMGR.CPL - User Accounts
ODBCCP32.CPL - ODBC Data Source Administrator
POWERCFG.CPL - Power Options Properties
SYSDM.CPL - System Properties
TELEPHON.CPL - Phone and Modem Options
TIMEDATE.CPL - Date and Time Properties
The following are Microsoft Management Console Snap-ins that can be opened
From the run line. These applications have the file type extension ".MSC".

CERTMGR.MSC - Certificates
CIADV.MSC - Indexing Service
COMPMGMT.MSC - Computer Management
DEVMGMT.MSC - Device Manager
DFRG.MSC - Disk Defragmenter
DISKMGMT.MSC - Disk Management
EVENTVWR.MSC - Event Viewer
FSMGMT.MSC - Shared Folders
LUSRMGR.MSC - Local Users and Groups
NTMSMGR.MSC - Removable Storage
NTMSOPRQ.MSC - Removable Storage Operator Requests
PERFMON.MSC - Performance Monitor
SERVICES.MSC - Services
WMIMGMT.MSC - Windows Management Infrastructure

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